Moa Florell and Jonas Eschner

Performance and Installation

In this collaboration we examine the relation between sound and movement through technological means. Our aim is to merge fragments from different artistic fields into a single expression. This unity may be unattainable, but it remains our horizon. The performance uses raw physical and technological elements: sensors, bodies, oscillations. A wooden box-frame, about 2.5 meters on each side, carries sensors that generate sound. Moved by a dancer, its signals are processed by a computer and guided by an artist. The sound in turn informs the performers, creating a loop between the inanimate and the living. Over time the frame is dismantled. What remains is a pile of wood and electronics, still transmitting values, now producing a steady sound that endures as an installation throughout the festival.


Sa. 11.10. 6 – 8 pm Performance

Su. 12.10. 2 – 6 pm Installation Exhibition

kleine Weinkirche / WH22 cdw Kulturareal

In 2024, we collaborated on the short project Angles as an artistic duo. Coming from different professional backgrounds, we are eager to continue this collaboration, deepening our combined knowledge and artistic expression. Moa Florell is a contemporary dancer, performer, and choreographer from Trosa, Sweden, with more than 15 years of stage experience across Sweden, Germany, Italy, and Portugal. Since 2024, she has been based in Kassel, where she contributes to the freelance dance scene as a member of the association Tanzwerk. Alongside participating in collective artistic projects, she develops her own works, including Tag Für Tag and Unveiling Layers. Her artistic practice explores fundamental human themes such as identity, communication, and relationships, with the aim of creating emotional resonance and inviting audiences to reflect on their own experiences. Jonas Eschner is a visual artist and musician from Kassel, Germany, with over ten years of arts education. His practice explores the blend of digital and acoustic realms, merging interactive design with live performance. He works with CG and animation but also programming real time applications, digital modeling, and custom interfaces, reflecting a balance between systematic techniques and human expression.